WEBVTT

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Sign in using the credentials you registered with.

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Download of the latest UNIGINE SDK version starts automatically.

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If necessary, you can install another edition and/or version of SDK.

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And add already installed SDK.

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Upon installation, you should activate the SDK.

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<span class="MenuWord">Options</span> - SDK Browser settings.

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Common settings.

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General startup settings for all projects, samples, and demos run via SDK Browser.

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<span class="MenuWord">Default Video Options</span> - API.

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Resolution.

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Monitors.

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Stereo 3D.

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Create new project here.

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General project settings.

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Engine binaries: Development - binary with profiling tools / Release - optimaized binary representing the final build.

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Application settings.

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The base template for the project.

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Programming workflow.

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Addtional Features.

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Plugin provide additional engine features.

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Project Add-ons.

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Use <span class="MenuWord">Add Existing</span> to add a project stored on your hard drive.

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Edit content via Unigine Editor.

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Use <span class="MenuWord">Open Code IDE</span> to edit the source code using the associated tool by default.

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Run the actual compiled binary of the project.

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Customize start-up Editor options.

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Execute a command on Editor start-up: e.g. load a non-default world.

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Customize the default IDE used for the project.

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Run the project with custom settings.

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Run unoptimized binary with debug information enabled.

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Specify start-up command-line options to enable an extern plugin, for example.

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Other project-related actions: - Open the folder / Change the settings / Delete the project.

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Add-ons are plugged engine extensions and ready-to-use asset kits.

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Installed add-ons can be added to projects.

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Update the project configuration.

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The add-on folder is available in the <span class="MenuWord">Asset Browser</span>.

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A set of demos demonstrates various features available in UNIGINE.

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Click <span class="MenuWord">Run</span> to preview the demo.

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<span class="MenuWord">Copy as Project</span> to modify.

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Samples for all supported programming workflow are available.

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Preview and edit the source code in the IDE.

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Access to: - online & offline documentation / UNIGINE community forum / private support.

